For example, if an Orc captain kills the player, he will be immediately promoted and will have to be fought again in the future. The feature challenges the player by making enemy Orcs remember interactions and battles. When a third title comes out, Shadow of War's Nemesis system should be given small updates but mainly kept the same. One thing the developers definitely should remember is that Middle-Earth players don't want microtransactions. The franchise’s core mechanic, the Nemesis system, remained largely unchanged from the first game to its sequel, and rightfully so. Middle-Earth: Shadow of War was an epic sequel to Middle-Earth: Shadow of Mordor, but the time has come for speculation on a third game in the series.
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